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	<title>Totally Random &#187; code</title>
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	<description>Random thoughts by a random guy</description>
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		<title>EvolveJs assembly code explained</title>
		<link>http://blog.ricketson.org/2008/evolvejs-assembly-code-explained/</link>
		<comments>http://blog.ricketson.org/2008/evolvejs-assembly-code-explained/#comments</comments>
		<pubDate>Thu, 28 Feb 2008 15:47:55 +0000</pubDate>
		<dc:creator>jon</dc:creator>
				<category><![CDATA[Technical]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[javascript]]></category>

		<guid isPermaLink="false">http://blog.ricketson.org/2008/evolvejs-assembly-code-explained/</guid>
		<description><![CDATA[Each animal in EvolveJs is written in a specialised assembly code. This assembly language was designed with some inspiration from Tierra. Each thread is essentially a stack machine and each operation operates on that stack.
An assembly operation is a pair of [operation, operand].
One of the key concepts is in markers used for jumping. To make [...]]]></description>
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		<title>About evolveJs</title>
		<link>http://blog.ricketson.org/2008/about-evolvejs/</link>
		<comments>http://blog.ricketson.org/2008/about-evolvejs/#comments</comments>
		<pubDate>Wed, 27 Feb 2008 04:22:20 +0000</pubDate>
		<dc:creator>jon</dc:creator>
				<category><![CDATA[Technical]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[javascript]]></category>

		<guid isPermaLink="false">http://blog.ricketson.org/2008/about-evolvejs/</guid>
		<description><![CDATA[This application is a &#8220;proof of concept&#8221; evolution simulator. Each animal (process) has the following properties

Memory: This is both readable and writable memory addresses starting from address 0 for each animal.
Threads: Each animal can have multiple threads that communicate via it&#8217;s memory.
CpuTime: Each animal is granted cputime by it&#8217;s parent when it is born, and [...]]]></description>
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		<title>Evolution in javascript</title>
		<link>http://blog.ricketson.org/2008/evolution-in-javascript/</link>
		<comments>http://blog.ricketson.org/2008/evolution-in-javascript/#comments</comments>
		<pubDate>Mon, 21 Jan 2008 03:37:13 +0000</pubDate>
		<dc:creator>jon</dc:creator>
				<category><![CDATA[Technical]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[javascript]]></category>

		<guid isPermaLink="false">http://blog.ricketson.org/2008/evolution-in-javascript/</guid>
		<description><![CDATA[I have been playing with javascript a bit lately, testing out techniques that I might use for doing a full web 2.0 business application (if any clients would agree&#8230;). The application that I have written is a game along the same sort of lines as RoboCode.&#160;
It allows users to implement &#34;animals&#34; in custom written assembly [...]]]></description>
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